In this workshop, educators had the opportunity to explore a variety of methods for creating playful, immersive experiences which combine coding with video projection and physical objects. Experiments included, navigating virtual worlds using a micro:bit, using physical objects to interact with virtual spaces, and bringing hand-drawn elements into Scratch.
This workshop took place at the 2019 Connected Learning Summit. It was co-facilitated by members of MIT's Lifelong Kindergarten Group, The Tinkering Studio, and Fondazione Reggio Children - Centro Loris Malaguzzi.