Scratch is a block-based programming language, creative platform, and online community where children, and people of all ages, create and share games, stories, animations, and other projects. Scratch can also be used to program hardware, and is the basis for many graphical programming languages used to power robotic and electronic toys. Millions of kids the world over use Scratch to create, share and learn.
As a Learning Designer on the Scratch team, my work is a combination of learning design, visual design and outreach.
Projects I've contributed to include:
• Leading the launch of the Scratch Education Collaborative
• Developing resources to support remote learning, like this reimagined educator guide for Hour of Code
• Designing learning experiences for the Scratch Tutorials Library
• Revamping the Scratch Coding Cards
• Developing remixable resources, like this Getting Started Guide, focused on supporting educators who are new to Scratch
• Collaborating with companies like LEGO, Cartoon Network, and Google to develop new ways for kids to engage creatively with coding
• Producing and appearing in a variety of content for Scratch in Practice (SiP), a site devoted to supporting educators in using Scratch. As part of SiP, I've co-hosted live webinars and Twitter chats, produced and edited videos, and collaborated in writing and developing content
• Organizing and facilitating workshops, play-tests and professional development opportunities for educators and learners
• Experimenting with fun new ways to connect Scratch with the physical world, that are free and accessible to all, like this!
• Creating new sprites for the sprite library in collaboration with folks across the Scratch Team
• Representing the Scratch Team at conferences