Kristin Osiecki

Educator + Artist + Technologist

Work

Kristin Osiecki is an educator, artist, and technologist whose work focuses on the intersection of the visual arts and technology and their combined implications for interdisciplinary learning. Her educational work in robotics, coding, and electronics leans heavily toward the creative and expressive. Through this work, she engages audiences typically marginalized in STEM education and creates opportunities for deep and authentic learning.

About me

I currently co-teach a graduate-level course at Harvard called Designing and Producing Media for Learning. Previously, I was the Director of Innovation and Design at a Boston area school, where I supported faculty and students in exploring creative learning and critical making. I developed and taught two computer science courses that lean heavily toward of creative and expressive applications of CS. Additionally, I ran a fab lab equipped with a variety of traditional tools, like sewing machines and cameras, as well as digital fabrication tools, like 3D printers and laser cutters.

Previously, I worked as a Creative Learning Designer in the Lifelong Kindergarten Group at the MIT Media Lab, designing educational experiences that engage learners in creative programming activities with Scratch, and creating content that supports the work of educators across a variety of learning environments.

Experience

Equal parts designer and educator, I've applied my skills to a variety of educational projects, from a children's wearable that encourages healthy eating to a simulation game about fracking. I've taught in a broad range of environments, from teaching film and animation in rural Nicaragua to developing and implementing curricula for public and private schools in the US.

Education

Harvard: Ed.M. in Technology, Innovation, and Education, Rhode Island School of Design: Master of Arts in Teaching and Bachelor of Fine Arts in Graphic Design

Certification

Massachusetts, K-8 and 9-12 professional-level license, with over five years of experience in public schools, from Providence Rhode Island, to Dover Massachusetts

Design

Over ten years of design experience, from creating educational games, immersive experiences, websites and UI, to traditional print design and illustration

SKILLS

Highly skilled in a variety of design and iterative tools, from CS to Arduino. Equally capable at whipping up graphics in Illustrator or soldering circuits from scratch

Grant Writing

Has individually authored numerous grants supporting educational work, all of which have received full-funding

Curriculum Design

Extensive experience designing fine art and STEAM curriculum for schools and community organizations

Collaboration

Skilled at collaborating with interdisciplinary teams on an array of complex and challenging projects

Passion

Endlessly curious, and dedicated to learning new skills, and exploring new challenges